local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1
L0_1 = {}
L0_1.group_id = 133221001
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1002
L2_1.monster_id = 25010201
L3_1 = {}
L3_1.x = -2959.76
L3_1.y = 200.514
L3_1.z = -4252.826
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 105.59
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 27
L2_1.drop_id = 1000100
L2_1.disableWander = true
L2_1.area_id = 11
L3_1 = {}
L3_1.config_id = 1003
L3_1.monster_id = 25010201
L4_1 = {}
L4_1.x = -2959.495
L4_1.y = 200.282
L4_1.z = -4255.542
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 79.93
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 27
L3_1.drop_id = 1000100
L3_1.disableWander = true
L3_1.area_id = 11
L4_1 = {}
L4_1.config_id = 1004
L4_1.monster_id = 25010301
L5_1 = {}
L5_1.x = -2958.19
L5_1.y = 200.526
L5_1.z = -4254.068
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 98.62
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 27
L4_1.drop_id = 1000100
L4_1.disableWander = true
L4_1.area_id = 11
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1001
L2_1.gadget_id = 70300104
L3_1 = {}
L3_1.x = -2961.655
L3_1.y = 200.15
L3_1.z = -4257.025
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 152.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 27
L2_1.area_id = 11
L3_1 = {}
L3_1.config_id = 1005
L3_1.gadget_id = 70300104
L4_1 = {}
L4_1.x = -2961.655
L4_1.y = 200.16
L4_1.z = -4257.025
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 152.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 27
L3_1.area_id = 11
L4_1 = {}
L4_1.config_id = 1006
L4_1.gadget_id = 70300094
L5_1 = {}
L5_1.x = -2955.422
L5_1.y = 200.063
L5_1.z = -4259.181
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 27
L4_1.area_id = 11
L5_1 = {}
L5_1.config_id = 1007
L5_1.gadget_id = 70300094
L6_1 = {}
L6_1.x = -2955.422
L6_1.y = 200.063
L6_1.z = -4259.181
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 27
L5_1.area_id = 11
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 1001
L5_1 = 1006
L3_1[1] = L4_1
L3_1[2] = L5_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L2_1.ban_refresh = true
L3_1 = {}
L4_1 = {}
L5_1 = 1002
L6_1 = 1003
L7_1 = 1004
L4_1[1] = L5_1
L4_1[2] = L6_1
L4_1[3] = L7_1
L3_1.monsters = L4_1
L4_1 = {}
L5_1 = 1005
L6_1 = 1007
L4_1[1] = L5_1
L4_1[2] = L6_1
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L3_1.ban_refresh = true
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
